Hello again! This will be another short post because I got to say this. I might be releasing an early alpha demo that's unfinished. I never got the chance to do anything with the game, nor same with the AI movement. I will release an early demo to see what the game would've looked like when I continued developing in this version. I might do it today, or do it soon. I know I said I never had a chance to do anything with the game's coding, but my mind is telling me to release it today or soon somehow. I hope you guys understand and please don't be mad about me releasing an early demo already. But however, an early demo will be up for a few weeks and then it will be gone. Just letting you guys know. Also, this will be known as night 0 as a test night, so you guys can test it and to see if the gameplay is okay. Hope you all understand. Have a great day.
Next up
New Game in Production...
Five Nights at Freddy's: Re-Visualized in Production
We are under attack!
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
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