Game
FNaF World XL

3 years ago

Mini Progress Update:

Also working in some other content, but uh...

it's gonna be hard to get for most casual players.


And by "hard to get", I mean "hard to get when playing the minigame".

I will be adding in the primary access route to the area soon.

It'll have the same unlock requirements as the original, so hopefully people won't need to ask me how to get to it anymore.

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Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

First signs of danger.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Can it be done?

(Also, Happy New Year)

New project is having a fun, early outing.

Yeah, we're doing this.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)