Game
FNaF World XL

3 years ago

Mini progress update: Had some quick turnaround on this.


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Yeah, we're doing this.

The more things change, the more they stay the same.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Figured it out.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New project is having a fun, early outing.

How about we change things up?

Suppose it was about time that some of these skills got a little extra kick.

First signs of danger.

New look, new direction.