Game
FNaF World XL

2 years ago

Mini Progress Update:

I may have gotten a terrible idea in mind for an enemy skill...




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I might be having too much fun with this process...

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Suppose it was about time that some of these skills got a little extra kick.

How about we change things up?

Figured it out.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

It's been a long time coming...

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.