Game
FNaF World XL

2 years ago

Mini Progress Update: Still gotta playtest the full fight and unlocks, but I think I've set up quite the obstacle.




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While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New look, new direction.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

The more things change, the more they stay the same.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Can it be done?

(Also, Happy New Year)

Yeah, we're doing this.

I might be having too much fun with this process...