Game
Legendary Bastion
5 years ago

Mini progress Update:

The level layout (or at least this section of it) is now complete. Next phase is to work on some enemy AI and some spawners.

(Oh, and as a heads up: watch out for holes. Drill tanks aren't subtle in their work.)




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That time of year again.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

"With all due respect, you can't do this alone."

First signs of danger.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Suppose it was about time that some of these skills got a little extra kick.

Mini Progress Update: Currently mixing (almost) every element from previous builds and concepts into something that plays to their strengths.

Level itself is about 2/3 complete. I'll prioritize combat after that.

New look, new direction.

Gonna give this project another proper go. Still gotta hash out a playable prototype, but enjoy a little teaser in the mean time.