Game
EXE Simulator
1 year ago

Minor 0.2.1


Sonic.exe nerf

- Countdown of invisibility now is 2 sec 30 milliseconds (Because Sonic is immune to any damage while invisible)

Exetior buff

- Maximum number of black rings increased from 5 to 10

Maps

- Traps have appeared on the map You Can't Run

- In the Blood Temple, the cooldown of EXE abilities has been reduced

Exetior spawn rings = 1s - 0,5s

Exeller clones = 1s 30s - 0,5s

Sonic.exe invisibility = 2s 30s - 1s

Sonic.exe 2011 impulse = 2s 30s - 1s 45s

Bugs fix

- Sonic.exe ledge sprite changed

- Fixed bug with life icon

New content

Now in credits you can suggest your EXE and maybe i'll add your EXE into the game!



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Meet, super exe's

EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.

made some new indicator icons (maybe will be changed in future)

I recently added a store and tested it. Everything works fine, basically. All that's left is to add items that can be purchased in the store, such as skins for characters

ꌩꂦꀎ ꉓꍏꈤ'꓄ ꃅꀤꀸꍟ

I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.

Trying myself in FL Studio, making some beat

The change log will now be in the game

Tails, is my favorite sonic character #SonicCharacter

In new version will be landmine, it will be very dangerous for slow characters!!