Recently, I gave the Steam version to a few beta testers and implemented a few improvements based on their feedback.
If an item flies off the screen because game physics, it will be teleported back to its original position.
The pause menu now has an option for restarting the current level.

I also added a small "behind the scenes" menu that's unlocked one you beat the game and shows how the graphics are made out of photos and doodles (Budget? I don't know him.).

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