Mirage v2.0.1 Update! Balance Changes and New Textures!
Bug Fixes:
• Fixed a bug where tentacles would push the player.
• Fixed a bug where the Phantom could hit the player from underneath the arena, even if the player was not in its spawn area.
Changes:
• Changed the Phantom's spawn locations, there are now more of them (also fixed the bug mentioned above).
• You can now dash through tentacles without taking damage.
• Tentacle damage increased: 5 → 10.
• You can no longer attack the Pyramid with a sword while dashing.
• Pyramid body damage reduced: 25 → 20.
• Healing star damage reduced: 10 → 6.
• Pikefuk speed formula changed to make it slower.
• Pikefuk size reduced: 0.465 → 0.460.
• Droplet speed formula changed to make it slower.
• Gazeorbs no longer push the player.
• Fairy now brings the healing heart to the player faster.
• The timer for when the Gazeorb changes its trajectory and flies towards the player has been increased: 2 sec. → 3 sec.
• Player damage reduced: 4 ➜ 3.5.
• Phantom now spawn slightly slower.
• At the start of a battle, the Pyramid doesn't always fly directly towards the player.
• Improved textures.
• Improvements to the text.
Added:
• Added information to the tutorial that if the timer expires, the player will automatically lose.
• A circle with the text "HIT ME" has been added to the tutorial.
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