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A few minutes ago, I posted a preview of a mouse NPC. I would like to share this too: a small GIF picture to show its animation. You have to imagine that the mouse is moving forward at the same time. I'll post the result in game later for you to see.
Well, I don't want to spoil too much but I think we're making progress! What do you think of the new design? I'll tell you more as soon as possible...
Our 2d-hd platformer game with metroidvania elements finally has a first playable demo! Windows PC or HTML (https://gamejolt.com/games/bionic/906731) Have fun! Please wishlist www.bionicslammer.com
Some WIP pictures - it's been a long time. They show the progress in modeling the bedroom of the kids, and a zoom on a mouse that will appear somewhere. I will now focus more specifically on polishing my demo for the end of the Jam.
I continue to work hard on MVEM: TWOTIO! I just uploaded 2 music tracks by @Yazorius on the game page, and I hope you like them! Also added a new prototype, it starts to look good (right?). I will post less updates from now on: I don't want to spoil!
This year we are supporting Yaz Jam for its 5th edition
There is a physical 1st prize to win and Steam keys offered to participants! Theme will be revealed later. Starts in 15 days, if anyone interested to join, it's right here: https://itch.io/jam/yazjam5
This screenshot shows the icehouse, ruins of a castle in my village (for real), at the origin of the MVEM project. Wanted to say that I am working on improving the demo but won't be posting anything new however - not before the end of the votes at least.
I really like what I had made on this game during Adventure Jam 2019. Lately I tried for the fun to make a Unity scene inspired by it. It's not polished but that inspired me, I think I should try to reboot this project in the future...
Just added a Linux version in addition to Windows and Mac. There could be an issue at fullscreen if you use several monitors. In such a case, please switch to windowed mode first: write "FULLSCREEN = no" in the Config.ini file of the game (see screenshot)
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