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Project Megaman Robot Timeline
3 years ago

Monday Update #10 started to work on Fireman's stage still seeking help mostly with sprite work so please help out if you wish would love to work with anyone willing




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Started today tried sprite creation so tried to make bases and its hard needed refences to help make sprites cause I'm no artist only got 2 stills pieces still got more to make them animated

So here is the sprites I made today of Megaman and Roll

Found a better Roll reference to base my new roll sprite on I think it turned out good

Just finish an improved battle demo for this this project still barebones but I am planning on more improvements after I finish the Cutman stage location till then I hope you enjoy this and give feedback on this project

When Dr Wily goes HARDSTYLE

Monday update #6 not much progress this week I’m afraid I wanted to release a version 2 of the Cutman demo to show progress but life is being annoying at the moment also as for last weeks poll it ended up as a 4 way tie one die roll later fireman is next.

Streaming today 10/17 at Noon Central Time on Twitch and YouTube! Follow, Subscribe, turn on notifications to come hang out and celebrate VGM and more!

Welcome to a new Segment I'm trying out

Comment Fridays (working title) leave your comments here https://secret.cooo.me/c21681042 if you want me to answer it

so lets start

I will see if I can will have to learn about her first to add her correctly

So I started this up recently a few days ago so I was wondering if this is a good build if not can I get some help on better builds

Streaming today 1/9 at noon central time on Twitch and YouTube! Lets hang and jam to your favorite vgm tunes!

Still hard at work on this project a lot of enemies are created sprite wise but what to start working on the maps before working on the Wily Castle Bosses