Game
Ztellar - A retro space shooter
9 years ago

Monetization frame work and better performance


Hey folks!

Sorry been working on adding stuff that doesn’t have that much benefits for PC versions, mainly monetization for mobile devices.

However I did squeeze in a new level with a missile ship enemy :) The level is still not completed but gives an idea of the new enemy.

Here’s what else is new in the release:

  • New enemy: small missile ship & new level

  • New Feature: Framework for monetization

  • Improved: Better performance, pool system SFX

  • Improved: Better performance with bullets pool

  • Improved: Performance Bullet Raycasts done less frequent

  • Fixed bug: Android, you could move off screen

  • Fixed bug: Wingman jitter on low FPS



0 comments

Loading...

Next up

Missiles!

Made some progress :)

Found my style :)

Story mode added :)

Checkout the splash effect when bullets hits :D

Yeah tutorial level with blocks added :)

We are under attack!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity