Next up
Conceito para personagem principal
Progresso na mecânica principal Estamos trabalhando na mecânica principal do jogo, que será de recolher os lixos da avenida. Os objetos já estão sendo gerados no cenário e já tem algo bem básico da “coleta” desses objetos.
art comission.
Have a good Boi
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Colorful Fox
Happy Late Easter!











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