Game
Five Night's At Freddy's: The First Remnant

10 months ago

Monthly Updates #4


This one will probably be the shortest one with the least amount of content. Sorry for the lack of visuals as I've been really busy outside of development.


PROGRESS

I've mostly been redrawing assets, so as you can imagine. I haven't exactly made much progress. I can share a little bit though! Mostly that I have a fully functional settings menu. Hopefully you guys won't need to adjust them, but they are there for the few people that need them.

I have used some sketches of the new office to make the movement a lot more smoother, just need to add some finishing touches, and it should be all set. I also added a way to honk Freddy's nose as well.

I just started coloring the revised office, and it should be done sometime this month. I'll then start working on base camera rooms and working on the mechanics with a few placeholder elements as I originally planned. I'm also adding basic API integration for only achievements, as that was what I planned on doing and nothing else (ignore the fact I mentioned that it wasn't going to be implemented on launch)


FUTURE STUFF TO EXPECT

  • First Official Look at Gameplay - Once I get the mechanics just right, and the UI somewhat streamlined, I will show off some gameplay screenshots of whatever is available, which will include some animatronics in the cameras and office, so look forward to that!

  • Purgatory Chica and Foxy reveal - I promised I would reveal Purgatory Chica by the end of last month, but last month is over now, and there is no Purgatory Chica anywhere. That's because I had some stuff in my personal life to attend to that needed some more focus, and Purgatory Chica should be fully revealed sometime soon. Purgatory Foxy will hopefully be revealed by Christmas.

  • Revised Camera Rooms - Old camera rooms previously shown off will be revised and shown off, and some new camera rooms will be revealed throughout next year.

  • Private Freddy Prototype Demo - As I mentioned, this will be a private demo, not meant to be seen to the public, but I will mention something about it publicly if it was a success of not. This will coincide with the game moving onto it's Alpha stages

  • Finally Moving into the Alpha stages - If the Freddy Demo is a success, the game will finally move out of production and go full steam ahead into it's Alpha stages, this will be announced publicly when it happens, and is expected to be announced sometime in Q2 of 2024


WHAT'S UP WITH ALL THE RADIO SILENCE?

Life, life is the reasoning behind all the radio silence, I've been incredibly stressed over personal stuff, which has slowed down production a bit, but I'm still getting stuff done, don't worry.


Yeah this wasn't much, but I had to make a monthly update, as I did promise these would come out consistently. Hopefully you're satisfied with it though!

-Casey :P



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