Might change my mind later, but Vigo is the hardest animatronic for me to animate.

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Next up
The in-game reason as to why the doors takes longer to close than open is to prevent people (or in this case animatronics) from getting crushed by the doors.
NOTICE about Side Quest release... I'm an Idiot and did not know I had to click 'publish now' once the game got approved so now the game can be downloaded via Side Quest
(Very early gameplay) TRTF 3 VR
What do you guys think about this loading screen transition?
models by me
original art by Snartles
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All of the animatronics have all been programmed in. But their animations need a lot of reworking.

















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