Game
Petrichor
1 year ago

More of the game's story script has been written, and I'd say the first area's writing is about 20% done. when the first area's script is finished, i'll start working on designing the overworld




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Next up

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Here at mavis & co we take development very seriously

Here at redleaf industries, we have expert planning capabilities :3

chillin' by the SYRUP cooler

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

we do a little computing