Game
Unraveled
9 years ago

More progress is actually happening!


HYPE!

Progress is actually happening in the game now! It was super slow going at first - rather than hard coding in everything, I took a lot of time to learn how to kind of automate the whole process. A little bit tricky, but it actually worked out! Only one room of more than ten actually works at all, but it should be a piece of cake to make the others now that I’m done. Since I did this, the game’s filesize should be really small, and there won’t be a lot of bugs (or there will only be bugs, but they’ll be easy to fix).

Because #slamjam lines up perfectly with my vacation, a standardized test, and end of the year projects, there’s a good chance I won’t get anything out until tomorrow, but stay tuned!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Update 2.627

New challenges & new effects!

I worked so hard to get all four of them to the end safely, but then...

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100