Game
Treasure Island: Underground




3 months ago

More Scrapped Content.


Breakdown.

Render 1: This was the old hallway before it got changed, notice how the floor was not visible, and shading was worse.

Render 2: The Crossing area [and PNM in it] had an old version too, notice how the floor is also not visible, it has less detail, and how PNM was standing straight up instead. (Funni Fact: At the time the lights weren't working for me, so I put a glowing sphere and made it out of view for the light instead, which is the reason for the odd lighting.)

Render 3: The Closet camera did not change since all the renders that were ever going to be done on it were already finished, Oswald only had one active pose before leaving and Fanny was just going to leave from the closet completely after becoming active.

Render 4: The room where Minnie and PNM start in also had a less-detailed old version, this was the only other camera than the closet that had a visible floor before rooms got updated to what they were now.

Summary

This old version was simply never meant to be, I can't even continue it if I wanted to because when I tried to render anything else, blender would just crash on me. If it didn't start crashing on me, face would even have a Jumpscare if blender decided to leave its model file alone. And Oswald would have more poses too, even Wax Mickey's Minigame would've been complete. Unfortunately this was not the case so this version was ultimately scrapped, though I might do a full character showcase for everyone that was ever modeled in this old Version. (Maybe.)



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