Ok so it’s been a while since I made a video and even longer since I really worked on the Gamejolt page at all, but that’s all about to change. Yesterday, I released another devlog about crafting and forging (you can check that out right here: https://www.youtube.com/watch?v=Rv5SrubrBaw). I also just uploaded a game dev timelapse of a livestream I finished earlier today (check that out here: https://www.youtube.com/watch?v=TW3Xg9MPmXg). I’m going to be working a lot more and a lot harder on this game and that means that you can expect a lot more updates and news about it. By the way, the new update of the game (pre-alpha v0.18.0) is now up for free download on Gamejolt. Try it out and let me know what you think! :)
Next up
art comission.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Knocked down + Get up animation
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