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27
Game
ChristChar's PC (THE GAME)
9 months ago

(Most images are palceholders, like the AI one)
Devlog 4 of my RPG game


What I added:

  1. a LOT of animation: New Particles, New Sounds, New Characters animations,

  2. New Moves and New types like the Gamer type

  3. Effects/Status: I add the Status Poision that does a percentual damage at the end of the round, and the Status Angry that can appear with a 10% chance when you fail a move, this status increse attack by 1.5x and decrese defense by 0.75x

  4. I add two new character, Shadobyte and his minion GlitchyBot that should be in a boss battle



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RICORDATELO MIRACCOMANDO

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Since that it wins "both (Idk how to do this)" (Ingoring that now it's in draw with Turn based), I'll do that normal battles are Turn based, meanwile boss battles are in Real time. Meanwile in the screenshot the AI is bugged and flies outside the map

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