This is a devlog concerning about the period of development for the reboot games of Five Nights at Stickman's.
If you look back in the original series, I did the games on a fast speed with daily posts because I wasn't occupied at the time of development. I always developed my games on free time oustide from school.
Now, it might take slowly to build my games from the groundup to the top. I have now a lot of things in the week, like going to a psychologist. I'm occupied for a lot of personal things, like playing, writing and reading.
I'm not ready for school.
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