Game
Project JumpBall
8 years ago

Moving platforms and jump pads!


Today, I’ve added some new blocks to the game that are much more interesting than the boring, static platforms and open the possibility to create better levels!

Dynamic Platforms

It has been proven that static levels are boring. Really boring. That’s why I added moving platforms, they make the level feel much more alive.

5d0ac52d88c9c.gif

Jump Pads

Sometimes just pressing a key to jump isn’t enough. Jumps pads (formerly “Trampolines”) add a different way to jump, and they can take you much higher!

5d0ac52f55440.gif

A small bonus!

You may have noticed some new stuff besides what I mentioned. There are 2 different colors of pickup cubes. Yes, I’m planning to add different types of pickups: so far, yellow cubes give 1 point and red cubes give 10 points, but powerups are planned, and who knows what else… Also, I’ve added a small info text telling the player to press escape to quit. By default, Unity doesn’t have such thing, so you need to use complex shortcuts like Alt+F4, but not everyone knows these shortcuts, so now the instruction is very clear.



0 comments

Loading...

Next up

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria