Next up
Hello everyone! Since I haven't posted anything in a while, I wanna share something about my upcoming MUGEN game, 'MUGEN: Collison Crisis'! I'll make 4 tease post, that contain clues about new characters for each post! So please keep an eye out for em! :D
Hello everyone! I'm very happy to announce that the first Demo of my MUGEN game, 'MUGEN: Collision Crisis'! Here's a trailer that comes with it, along with some reveals! Check the demo out here: https://gamejolt.com/games/mugencollisioncrisis/816929
MUGEN: Collision Crisis (Demo Announcement!) That's right! Not only will there soon be a demo for my MUGEN game, 'MUGEN: Collision Crisis', but there will also be Four Reveals, showing off four new characters that will join the demo's roster!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.












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