Game
Slimey Land MAN!
3 years ago

Multiplayer servers


The have been working on multiplayer using the server-client model for it. I have also decided that the server program should not need to run on windows. Though it is still A prototype so I may change my mind on that. The features list below can always change too.

Features

  • Up to 12 players run stably and up to A maximum of 48 players but I can't be sure how well that would run.

  • Runs on connections as slow as 120/kbs

  • Custom maps up to 256x256 maps maps bigger can be used

  • Can block and kick troublesome players

Notes

  • The connection speed which the server can run at depends on the number of players and number of spawned objects and somewhat on size of map

  • Maps larger than 256x256 can create A noticeable slowdown when connecting to the server

  • If A player is not logged into GJ you can only blocked them by name If they are logged in there blocked by user id

I intend to release the multiplayer test within the week. Hopefully the multiplayer is not that buggy.



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