10 months ago

Music Facts Nr.1: Did anybody ever noticed that in the Song of "The Chemical Brothers" called "Hey Boy, Hey Girl" they actually sing "Hey Girl, Hey Boy"

https://youtu.be/tpKCqp9CALQ?feature=shared

#Lol #Song #Music #Chemical_Brothers #Clip #Noticed


https://youtu.be/tpKCqp9CALQ?feature=shared
https://youtu.be/tpKCqp9CALQ?feature=shared
https://youtu.be/tpKCqp9CALQ?feature=shared


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Lol I just noticed...

Is that character on the right a reference to Sonic's prototype called Feels the Rabbit?

The eye shape and expression even looks like that!

(Screenshot from Sonic IDW Comics)

#IDW #Sonic #Bunny #Feels_the_Rabbit #Theory

Small NiGHTS fake edit I did.

Lol, it looks like she is performing a slide like sonic does XD

If anybody reads this and is a good sonic artist make sure to add a fitting background where it looks like she is sliding on a grid like sonic XDD

I played Prince of Persia (SNES) today for the first time.

The game is very interesting! But why is the prince so fast!? XD I have to use save slots because he just runs into spikes or just falls of from edges

#Prince_of_Persia #Retro #SNES

#GameJoltColors2025

This is first time I guess

Yippie Sonic Rush Nintendo 3DS Vibes

or

Sonic Pixelart

(Model from Sonic Forces)

(This could be from a retro game)

#Retro #3DS #Graphics #Blender #Pixelart #Sonic #Sonic_The_Hedgehog

Early Footage from the upcoming Cutscene with the brand new Dialog System!

Stay tuned for a very interesting lore!

#FNAF #FNAWA #FNAF_Fangame #Lore #Dialog #Game_dev #Game_Development

Sonical Doodles

Here... have some Sonical Doodles

Just wanted to try out a few

#Sonic #Sonic_Doodles #Sonic_the_Hedgehog

Doodled me and @Radical1242

Ani and Bolt Adventure! The game! Jk XD

I really like how this one turned out

and yeah this time I'm with shoes.

#Ani #Bolt #OC #Doodle #Artwork #Parrot #Cheetah

I FINALLY GOT MY SEEK PLUSH , AND I FINALLY GOT THE THING IN THE SEC PIC!!!

Man, I totally forgot how actually MUCH progres I did here!

I didn't forget this game

But since I had to reprogramm the 2D Movements, because of loopings, I procrastinated this!

I think I'll just keep the old mecahnics