
Next up
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
Finally getting somewhere
This is a whole new way of modding I can make a scene in unity have all the scripts use the code from old ch2 and then build this and have it perfectly run in inside of old ch2
This is not right
Well this is interesting I managed to load the asset bundles from old CH4 into old CH3 so I literally managed to play CH4 in a version where it did not exist yet
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
Happy April Fools! Have a 2D map maker that I made over the course of a few days. If you have any suggestions please let me know because I might update it.
I can change history
Nothing unusual here
I managed to load an asset bundle from old ch3 into current batim I wonder what I can do with this
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