2 days ago

My stance on ports for all of my games (read below)


I wanted to make a quick post to make my position on ports for my games clear. No, I'm not interested in doing any, and there's a few reasons why.

Number one is that, I have no knowledge of how to port my games to any other system other than Windows, because that's my operating system and the only one I'm interested in developing for.

I never liked the idea of trying to port my games to a device that I have little to no knowledge of, especially when there has to be changes made in order for it to work properly on said system.

I'm not comfortable in outsourcing some random guy on Gamejolt to do it either, I would rather have that knowledge on my own without needing someone else's help, especially when I don't know them.

Number two, in the case of mobile, a lot of the people asking for ports on that are kids who watched a video for one of my games on their mom's Iphone or Tablet and wants to play it for themselves.

I've said it time and time again, I am not interested in catering to, let alone interacting with children. It is nothing personal, it is just how I run my page. I do not want to interact with kids who probably shouldn't even be online at their age in the first place.

I know that not everyone on Mobile is a kid, but even still, I'm just not interested in porting any of my work to Mobile. I don't really think it would expand the reach of my games that much nor do I think it'd be really worth it in the end.

Something else I want to add, if you're a developer and you want to port any of my games without my given input, I would prefer if you asked me first.

I am not a fan of people going around and ripping people's games without asking, I know that there is this assumption that most developers don't care if that happens, but you really shouldn't go around thinking that.

There's nothing wrong being done, it's just a basic courtesy to ask is all. If you want to port my games, ask first.

In the future, I would interested in doing Mac and Linux ports, but I would like to learn how I could do that on my own first. For now, all of my games will be exclusive to Windows, sorry.



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