
#mygamefeatures today is "lore of the Ancients". Sometimes you find some knowledge bits of the background of the game world, which creates immersion by revealing its story and events.
Next up
New release includes loot after combat!
New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…
A bit of yesterday's work on making the decorations of the sides of the interface for Windows. I decided to make some illustrations so they fill the space.
Used a concept I made that generates caverns. Then painted on it more by hand on Rebelle.
Coming soon: Secondary quest and boss battle! See article to see what I am working on!
Windows version coming to Steam and here. Read the article!!
I added a bunch of features to the game! You can update now, and enjoy them. As the list may be boring to read, and it's better to show them, I encourage you to visit my blog and see:
http://www.beautifulfantasy.art/2025/06/version-111-whats-new-in…
Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic
And this is a screenshot of how it is looking for the upcoming Windows version. I remade the UI so it fits big screens and added decorations so there's no excessive empty space. They also add to immersion and more artistic look.
I'm developing the logic on the relationship between the warrioress and the wizard. Here's an early screenshot. Also, wrote a related post on the blog.
I've published a post on how I make my graphics. Some will hate it anyway, others will appreciate. Here it is: http://www.beautifulfantasy.art/2025/04/the-art-of-intuition-my-… You can recognize one of the images of the intro story that has a special meaning: the entrance to the Chasm.
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