Game
Bukkaku
11 years ago

Name, Bukkaku, Origami


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Yes, it might look a bit like controversial name. Take it as our unofficial statement, that there is no sexual context. However we expect to fight this the entire time. The word “Bukkaku” is (surprisingly) Japanese for “Buddhist temple”.

Or was it intentional?

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Graphical style of the new project is in greater extend purely in vector lines and skewed hexa-lines. Therefore it will contain mainly various crystalline, triangular and sharp edges but rounded shapes as well. Designing in curves allows great many ideas for elaboration. Its actually very close to folding origami, which folding principles is one of main concepts of complexity and beauty in the game.

The game will be based on polygon art (flat for now).

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The World of Bukkaku

The indie game is of experimental genre with mostly horror elements. Bit of survival with sci-fi and RPG elements.Bukkaku created by Lukas Reznicek.

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

 The name „Bukkaku“ has many translations. It kind of makes sense if you think about it.

Bukkaku | Devblog #4

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

The Gameplay of Bukkaku

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

Bukkaku is created in the game engine Unity.

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

The Gameplay of Bukkaku

Finally, it's time for some new information about my ever-changing game project with the "interesting" name of Bukkaku. I finally decided to go 3D low poly in a way that makes a lot of sense to this concept from the start.

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.