Hey, so development on the game has been going well. I’ve gotten some work done, and all of that. I was wondering if I should release a debug build sort of thing, so people can test for bugs that I haven’t found, and maybe try to get a feel for the story, and to keep things interesting, maybe I should add in a small area for you to battle, so you wont be bored while playing. Does that sound good, or should I add more before releasing somewhat of a demo?
Next up
Screen shot
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Family band complete!
Demonstration of the spells and their effects :)!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Levels' maps.










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