Game
NEO: Natural Evolution Online
9 years ago

NEO 0.12 - Buildings Under Attack, Collision!


Hello :D,

Buildings Under Attack!

All buildings can now be attacked by enemies. Units auto-attack buildings at 600 distances if no enemy units are more closer.

Units

I have added collision between units :-) Also you can now select multiple units with ‘SHIFT+LEFT CLICK’ on your units.
Enemies spawn now less far of you, and they are visible in Red on the minimap.

Big Fixes

I have made a lot of fixes in this update, read the full changelog to know it’s :)

Full Changelog

  • +Buildings can now be attacked.

  • +Units can auto-attack enemy building at 600 distance (only if no enemy unit are more closer).

  • +Added collision between units

  • +Select multiple units with SHIFT+LEFT CLICK

  • *Now move your camera with the right click (also with the middle mouse button)

  • *Enemies are now Red on Minimap

  • *Enemies spawn now less far

  • *Fixed: Camera last position not correctly loaded on start

  • *Fixed: We can select unit after is dead

  • *Fixed: Unit can move sometimes after be death

  • *Fixed: Unit don’t be updated anymore after be death (logic code)

  • *Fixed: Size of the decorative Well too big

  • *Fixed: Unit moved slip after moving

  • *Fixed: Destroying building don’t close its window

  • *Fixed: Unit try to attack enemy at 600 distance, even when the enemy is not in the same world.

  • *Fixed: Little bugs with the move-to-attack logic (server-side)

  • *Fixed: Major bug when you move multiple units in the same time, only the last is realy moved. (server-side)



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