Game
Demon's Uprising (DEMO)
4 years ago

New article about what has been affecting the time for development the full game!


It has been a little bit difficult on the development side for us to continue. I the main dev have some stuff going on in my personal life that are effecting the amount of work I am able to put into it. Nothing out of the ordinary. I have been doing a lot of paperwork filling out all types of different forms for a new job. Graduated from college. And while I wait for training I shall be working on the full version. Pace I begin my new job I will likely work on it on my days off. Just updating everyone and letting you know that the development is still going on and we are not giving up anytime soon .



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I'm thinking about recreating this landscape in my game. What are your thoughts?

Sincerely: Draco (Main Dev)

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

"Our work is never over" they said.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)