New background #KnightofExile
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The shield now breaks after receiving several hits.
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A sneak peek of the first attack animation as we finish fine-tuning the combat system in Godot
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Working...
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The combat system is already being implemented and there are also some advances with the environment (WIP)
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First combat tests against the pawns in our new metroidvania game
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Pixel art animation for enemy eyes
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Screenshot of today's work
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More characters and animations made in Blender for our new Metroidvania game
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Pawns now follow the player and avoid obstacles, we are still working on the environment
Pawn shape enemy for our 3D metroidvania game
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