Game
Knight of Exile

5 years ago

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The shield now breaks after receiving several hits.

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A sneak peek of the first attack animation as we finish fine-tuning the combat system in Godot

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The combat system is already being implemented and there are also some advances with the environment (WIP)

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First combat tests against the pawns in our new metroidvania game

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Pixel art animation for enemy eyes

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Screenshot of today's work

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More characters and animations made in Blender for our new Metroidvania game

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Pawns now follow the player and avoid obstacles, we are still working on the environment

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Pawn shape enemy for our 3D metroidvania game

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