I’ve decided to change all art in my game. I started with the background.
Old:
“Realistic” rocks:
Something better:
New:
I’ve decided to change all art in my game. I started with the background.
Old:
“Realistic” rocks:
Something better:
New:
After a some time I decided to KISS (Keep it simple, stupid). And I have a question: do I need to change the boss' sprite?
Just made a new fireball for the first boss. I've never drawn fireballs before. Here is the evolution.
Creating hard level is easy. The hard part is when you have to test it.
I made a new disappearing blocks. Now they look like a balloon that inflates and swells.
Demo version is released!!!
I am just thinking about publishing a demo version of my game. What do you think?
The Last Enemy!!!
The menu of the demo version (I don't want to make buttons because it is difficult and long to do).
Level design problem Hey guys! I need your help. I made an enemy that moves only diagonally. The problem is that I don’t know how to use it in the level design (I found only 3). Maybe you will be able to find more.
After a long draw-redraw, draw-redraw I finished the art of the first stage.
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