Added Brute Ax for Susie (Credit to Gammalolman for the idea)
Fixed the Rouxls and Thrashmaker cutscenes still being in door rando
Fixed progressive weapons and armor not including the new weapons and armor
Fixed lancer in battle again.
Lowered tp cost of x-slash to make it more worth it to use
Raised tp cost of Red Sword to balance it with x-slash
Made you able to hold up to 30 armor and weapons
Fixed Dual Heal and Red Buster in the king battle
Made poison only display the extra damage it does, instead of including half the enemies hp in the number
Made the options screen have more empty spots for me to put stuff.
(Cursed option) Added the option to randomize the ability to move the soul in each direction
fixed running out of items for the generator to place, resulting in weird items being placed.
(Cursed option) Added randomizing savepoints
Fixed the tensionbit and tensiongem items.
Next up
How do you like the first boss?
Check out this game i have made! https://gamejolt.com/games/29385739278537/490871
Working on some new things... Ex. Strawberries! You use them to gain back some health, you can store 4 of them, you get them from berry bushes, and they respawn after some time!
So
i may or may not make an full art of some person or i may just leave this like that-
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?










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