Added Brute Ax for Susie (Credit to Gammalolman for the idea)
Fixed the Rouxls and Thrashmaker cutscenes still being in door rando
Fixed progressive weapons and armor not including the new weapons and armor
Fixed lancer in battle again.
Lowered tp cost of x-slash to make it more worth it to use
Raised tp cost of Red Sword to balance it with x-slash
Made you able to hold up to 30 armor and weapons
Fixed Dual Heal and Red Buster in the king battle
Made poison only display the extra damage it does, instead of including half the enemies hp in the number
Made the options screen have more empty spots for me to put stuff.
(Cursed option) Added the option to randomize the ability to move the soul in each direction
fixed running out of items for the generator to place, resulting in weird items being placed.
(Cursed option) Added randomizing savepoints
Fixed the tensionbit and tensiongem items.
Next up
Check out this game i have made! https://gamejolt.com/games/29385739278537/490871
Working on some new things... Ex. Strawberries! You use them to gain back some health, you can store 4 of them, you get them from berry bushes, and they respawn after some time!
How do you like the first boss?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Path of Kami: The Evolution of the Lore
Another house i made long time ago.
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
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