New build released with switches to select how many maps to do and how hard to make the maps... Left switch makes the map, right switch selects difficulty and back switch increments how many maps from 1-30 you have to beat to end the game. #doom
Next up
New playthrough of a new levelset made in Zrdoom 5.0 in challenging difficulty with the Gun Bonsai mod loaded... #doom #procedural #gzdoom
Zrdoom enhanced being played in zandronum using god complex and tdbots mk2: Tdbots mk2: https://forum.zdoom.org/viewtopic.php?f=43&t=64527 god complex: https://www.moddb.com/mods/ultraviolence New build of Zrdoom : enhanced https://mega.nz/file/ArZHgKqT#mCvbZB_0vIuZLR6d0-FFVyRnE5B64Fe8Eg… #doom #procedural #zandronum #gaming #fps
Another playthrough of Random Doom generator 2.0 - this time I did 2 maps... These maps had little platforming, suprisingly. Music comes from a music wad I found online... #doom #procedural
Latest Zrdoome Here: Unzip to C:\zre. Put doom2.wad in that folder. Run zrdoom.bat to play. Right switch = difficulty. Back switch = map count. Left switch = makes map. Type "addbot slayer" in console and hit f12 to addbot. https://mega.nz/file/E65WjaoQ#FBRSrxk02-lYPqQIrSCRyLwvivLtuxoOZh… #doom
Random Doom generator 2.0 quick playthrough - this is the updated map generator mod that doesn't work with bots and has improved height variation and platforming... #doom #procedural
New playthrough of the new build of Zrdoom : Enhanced 5.0 with Reshade turned on. Music comes from a music wad I found online. #doom #procedural #reshade
New playthrough of a new test build of zrdoom : enhanced... This one has better height variation... Ignore the bot killing the cyberdemon with the chainsaw. reshade is disabled. #doom #procedural
Screenshots of Zrdoom 5.0 version 5.3 Some mods are loaded... Gun Bonsai is loaded and so is relite in the last 4 shots... #gzdoom #procedural #doom
This is a playthrough of 3 maps made in the mod using procedural level generation. Expect hard combat. I died quite a bit in one room due to lack of cover + claustrophobic surroundings + hard enemies... #doom #procedural #gzdoom
Another playthrough of Zrdoom 5.0, this time on the aptly named "Slaughterfest mode" difficuty configuration. I die twice here due to bad luck against cyberdemons. Gun bonsai used. It helped a bit. #doom #procedural










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