Game
Jellybean MaginaryRealm Venture

3 years ago

New build uploaded.

Many fixes have been added to the demo.




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Got a game coming, I know I am still working on an RPG and Shump but....Here's a new game coming.

Pepare for the next post when page is done

I know I went quite for a good while. I am not as social as people want and tend to pop in and post and go/check and reply and vanish again.

I am back on my shump game but now its going to be horizontal and I picked up some new tricks.

Expect updates.

I'm back to work on my game boy looking platformer.

I added a mob to ride on across spikes, This can be use later for a mine cart type of level.

I'll have updates in due time.

https://youtu.be/zbqB98jpFQA

I added way more content and I am going to start to add the overworld features since the town is good where it is right now.

Some images of Stage 7-4 now that its done, I left what happens to the Princess and why there's a level 8.

Level is done and moving on to the next level and the special level after the main game is done.

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.

9 Years....Wow time flies....But still going cuz I got games still being made so let's keep it going!

Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

Looking at my global events I noticed this command even the engine....I removed it

coming soon:

https://youtu.be/K1LT4a3WqVA