Game
Jellybean MaginaryRealm Venture

3 years ago

Looking at my global events I noticed this command even the engine....I removed it

coming soon:

https://youtu.be/K1LT4a3WqVA


Project Jellybean WIP After the demo
After the feedback and testing, Now the blocks will be fixed and the boss has been greatly balanced
https://www.youtube.com/watch?v=K1LT4a3WqVA


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New sidescroller is ready for pc download and HTML5 web version to play

https://youtu.be/2Ro26KRF9E0

9 Years....Wow time flies....But still going cuz I got games still being made so let's keep it going!

I know I went quite for a good while. I am not as social as people want and tend to pop in and post and go/check and reply and vanish again.

I am back on my shump game but now its going to be horizontal and I picked up some new tricks.

Expect updates.

I uploaded a demo of my upcoming game "Blackjack the sword of Eastar"

There is a lot more to go but so far so good.

New boss data as a sprite sheet, I am uploading the game play.

Unlike Pixel studio and Krita, I made this in Iblis Paint X and had to do some scaling.

Im am giving the Vertical shump a go again before I go back to the Horizontal style. I even started making pixel sprites on apps or Krita to up the game on things.

Sooo Senkai Zero is my next game project in development

Some images of Stage 7-4 now that its done, I left what happens to the Princess and why there's a level 8.

Level is done and moving on to the next level and the special level after the main game is done.

Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.

I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.

I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.

New build uploaded.

Many fixes have been added to the demo.