Game
Zapling Bygone - Demo
4 years ago

New build with a bunch of fixes and improvements.


* Added a new hidden statue

* Shoutout zones modified

* Shoutout zones portals less buggy

* The correct amount of winged keys are now needed to unlock the gate

* Zapling can now get squished by the timed gates

* Nerfed thorns

* Demo completion percent can now reach 103%

* Made some statues easier to reach.

* Fixed 2 softlock when going afk during initial dialog section. (Shuttle)

* Fixed softlock when not interacting with arena dialog

* Moving platform in Challenge room 2 no longer gets stuck hopefully

* Pressing F10 no longer locks the camera

* Greencaps head is more bouncy



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I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

As you may have already heard, Zapling Bygone is coming to Kickstarter on the 20th of April! What you might not have heard is that there a TON of events and prizes planned.

* Design contest

* Speedrun contest

* Bunch more

https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Sounds, glorious sounds.

Quick update with a bunch of fixes, and a load of sound updates. Some bug fixes, and game balance.

I want to post full patch notes here, but I'm running out of HP. I'm still new to Gamejolt.

I decided to give a new pixelart animation workflow a try. Seems to be going pretty well.

The guides keep me on track when doing the frame-by-frame.

This boss has evolved from the fecal matter of an ancient civilisation.

It has been hella' fun to animate.

So... you want it darker?

Challenge rooms added to the demo, as part of the kickstarter campaign. https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Todays progress, from doodles to scary dudes.

Wishlist on steam: https://store.steampowered.com/app/1489110/Zapling_Bygone/

Quick update for the speedrunners out there. * Bosses now have 0 RNG and predictable patterns

* The Protector now bounces slower

* Modified Protector phase 2 sounds

* Bug fixes

* Exploit fixes

Back on kickstarter:

https://www.kickstarter.com/projects/9fingergames/zapling-bygone