Quick update for the speedrunners out there.
* Bosses now have 0 RNG and predictable patterns
* The Protector now bounces slower
* Modified Protector phase 2 sounds
* Bug fixes
* Exploit fixes
Back on kickstarter:
https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Next up
These bosses keep a record of everything you have murdered so far, and rain their corpses down on you.
"Do you still feel remorse? Did you ever?"
Todays progress, from doodles to scary dudes.
Wishlist on steam: https://store.steampowered.com/app/1489110/Zapling_Bygone/
Sounds, glorious sounds.
Quick update with a bunch of fixes, and a load of sound updates. Some bug fixes, and game balance.
I want to post full patch notes here, but I'm running out of HP. I'm still new to Gamejolt.
Kickstarer is LIVE! There are some awesome rewards and events planned. (You don't need to pledge to take part.) Check it out here: https://www.kickstarter.com/projects/9fingergames/zapling-bygone I would love to be able to make this game the best it can be. For that I need your help. <3
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
The Zapling Bygone Kickstarter campain will be live in 24 Hours! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
I decided to show off stuff that's in development and not yet available in the demo. Ceiling climbing and tentacle swinging! The kickstarter is going live on the 20th. I would really appreciate it if you hit that notify button! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
So... you want it darker?
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