Game
Holey Suit, to the Escape Pod!
6 years ago

New Controls!!!!!!


Hey all,

I juts uploaded v1.1 to GameJolt. This update contains the single, most significant, control update ever!

5d0a9c4ec42d8.png

For better or for worse, holey suit now plays… With both mouse buttons!!!

Right click: to move the usual way (AKA the little puffs of farts when you do not have a weapon)
Left click: to shoot your weapon - you can now save ammo until you actually want to use it!!! Beware - the recoil will still occur, so beware not to push yourself towards a piece of debris or passing alien!

Will this make the game better? No idea! Will people like the controls better? Maybe! Any chance new players might get the hang of the game without getting too frustrated? I hope so!

I am sad to see the single button mechanic go, but I just feel the game might just be too hard for its own good. The same physics will apply so it’s only a nod helpful though - those up for a challenge still will have that! The game still plays fine with one button for the purists. It’s also important it works with one button as I am planning a mobile/tablet port, those tapping on a screen won’t have a choice either so it needs to work!

Anyways - give it a try, and let me know what you think!!!

Laters!
Mitron



0 comments

Loading...

Next up

Patch release out: crosshair & more!

Holey Suit needs You! Hey all! Why not rate Holey Suit and hit that PERFECTO! button today? I know you guys like the game, nearly 70 of you follow it :) Please rate the game if you like it & help it grow, thanks!!! :) Mitron

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I worked so hard to get all four of them to the end safely, but then...

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)