6 years ago

New DevBlog for you to read:

https://gamemakingdizzy.wixsite.com/gamemakingdizzy/post/devblog_22_summertime

Have a great start to the week all!




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Contented, great and small shout joyfully:

“Here I am Dev, here dare it to be!”

(J.W. Goethe, Dev = Man)

Hey all!

Check out my weekly progress and what I achieved here:

https://gamemakingdizzy.wixsite.com/gamemakingdizzy/post/devblog…

Have a great start to the new week!

Your

GameMakingDizzy

So...I'm new here, so I'd like to say hello to all guys and girls here :3 I'm just your average game developper (beginner), who just released his first 2 projects here :3

If you have any questions, feel free to ask :)

New update with a german translation and small grammar fixes for "Pirate Pete's Treasure Task" is out :3

Have a nice day all!

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Good morning everybody (well...it's morning for me XD)!

Check out my latest blogpost where I write about my weekly development progress for free here: https://gamemakingdizzy.wixsite.com/gamemakingdizzy/post/devblog…

Have a good start to the week!

Yours

GameMakingDizzy

This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.

Contented, great and small shout joyfully:

“Here I am Dev, here dare it to be!”

(J.W. Goethe, Dev = Man)

Hey all!

Check out my weekly progress and what I achieved here:

https://gamemakingdizzy.wixsite.com/gamemakingdizzy/post/devblog…

Have a great start to the new week!

Your

GameMakingDizzy

Seal Island Intro! For #ScreenshotSaturday!

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this