The progress has been coming along well with the new version of Charlie's and the engine I will now be using for the game is Unreal Engine 5. So far I have been working on importing and adding the map to the game, currently, most of the map has been added, I only have 1 more room to import. I will also be doing more devlogs to document the journey of remaking the game from Clickteam Fusion to Unreal Engine 5.
Next up
Were you supposed to be HERE?
New Devlog # 4
Recreated Teaser
Old friendly face
News and Delay
FleshBound | Cinematic trailer
Big Update
New Devlog # 3
New Devlog # 6











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