Well, I’m working on integrating the actual enemy models in place of the monsters that are currently in the game. Hopefully they can liven things up a bit. It’s weird, though. I noticed that by doing this, some bugs are popping back up that I can’t remember how I fixed… Oh well. Oh, and I fixed the flash light. I’ll let you know when it’s up.
Next up
art comission.
Runestones: from concept to in-game model🗿
"Our work is never over" they said.
Werehog transformation process. #sonicunleashed
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
brung back my old oc plus a new one
...they don`t have names yet tho
Szayel Aporro Granz - Bleach
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Path of Kami, running around the shrine area










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