Hello everybody! It's been a long time since the last devlog. This time i have some more things to share.
Programming
First, I've decided to move from UE5 to Godot, there's not any particular reason for why i decided to do this, i just think godot is a better way to start programming. I plan to start some programming test next month.
Visuals
Now, about the models. I've done significant progress. I've started to retexture some of the models in SB. The Withereds are halfway through, and the toys are fully done.
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(Withered Bonnie will have his face removed in most of the final game. The mask will be mainly a prop.)
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I have started to work in the fnaf1 models this week. These models are heavily edited version of the Tello's (tello (@tello3x1) / X (twitter.com)) freddy movie model using parts from other models and some parts that I modeled myself. All the modelers are going to be credited in the game.
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Gameplay
About the gameplay, i have this idea where there will be sections between nights. In this sections there would be many puzzles, minigames, or any other thing (i still have to think about it). There will be about 5 nights, each night will have different characters with different mechanics (most of them). there is a reason for why this is going to be like this, but i rather keep it in secret for a bit.
Future
This is my first serious attempt of making a game in general. during this year I'll try to do these Devlogs constantly to keep the people who are truly interested in this game updated. I will also try to make streams working on the game in my youtube channel. I still don't have a release date for the game but i expect to release it this year.
This is all that i have for today. Next time i'll try to come with more updates. See ya!
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