Game
JICE

3 years ago

New game look and a start of a new devlog for JICE!

This is a first person platformer with cartoony style and some shooting. The first demo version of it was made in 2019, but it's the 2022 when I decided to dedicate my time to get it to a full release.




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Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.

Just a cover I made for my side game project.

Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.

Polished the side project a bit more. Added sounds, fixed some ui things, added a movement sprite for the sword, made the enemies fade out on death.

Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.

Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.

Will add a bit more lighting, but for now finished with this section of the Depot level.

Dreaming of finishing games

Sometimes it does feel like this 😆

Something of an atrium in the middle of an office area.