Game
JICE

3 years ago

New game look and a start of a new devlog for JICE!

This is a first person platformer with cartoony style and some shooting. The first demo version of it was made in 2019, but it's the 2022 when I decided to dedicate my time to get it to a full release.




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A fun little effect for flowing coffee. It uses 2 types of particles - a mesh for small bits and a sprite for liquid.

Taking a brief break from working on JICE to walk outside, touch some grass, all that stuff. Here are some cool old gifs though!

Depot entrance corridor coming up nicely!

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.

Delved deeper into spline usage and came up with this hallway spawner. It places any number of objects along the line (here I have floors, walls and wall supports on both sides). Allows for some faster corridor creation!

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

Adding some rubble, cookies and cakes to the corridor. All the most important items of any space factory.

Jumping around the hallway!