Next up
Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.
Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.
The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.
Dreaming of finishing games
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Started working on a new small game for web plarforms. This time it's going to a be a puzzle slider gameplay with retention mechanics around it - progression gallery, decorations as rewards for certain milestones, etc. Maybe some leaderboards.
Sometimes it does feel like this 😆
Just a cover I made for my side game project.













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