Hello everyone. I am here to say that this game is still not quite done yet. But with me multitasking on an Illuminati’s Adventure halloween update and a new FPS (HD quality, frustratingly hard controls…), I think I may begin to update slower. I know that maybe it’s not exactly preferable, but with 3 updates in a day I think it’s safe to say that it’s a smart idea. PS: the name of the new FPS is ‘Dungeon Dares: The Frustratingly Hard Shooter.’ Should give you an idea of what’s going to happen.
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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