Hello everyone. I am here to say that this game is still not quite done yet. But with me multitasking on an Illuminati’s Adventure halloween update and a new FPS (HD quality, frustratingly hard controls…), I think I may begin to update slower. I know that maybe it’s not exactly preferable, but with 3 updates in a day I think it’s safe to say that it’s a smart idea. PS: the name of the new FPS is ‘Dungeon Dares: The Frustratingly Hard Shooter.’ Should give you an idea of what’s going to happen.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Werehog transformation process. #sonicunleashed
Alone Together....
Szayel Aporro Granz - Bleach
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Explosive domino effect
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl










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