In this new gamemode, it takes the normal game and makes it harder to see through, it can be tough at times as you can’t see that well through the fog, Alittle fact of the day this was going to be realsed as fade but after some discussion we desided not to, but this gamemode finnaly made it to version 1.4 now i got to go work on tomorrow’s teaser which will be our first crossover announcment ;)
Next up
Thanks To DEP Thanks to Death Epileptic Pixel for the amazing easter egg in there game. if you want to play it go to their gamejolt page http://gamejolt.com/games/death-epileptic-pixel/72473 and tell them the crew at Build It Up Sent you ;)
2.0 First Sneak Peek
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Just a Pico sprite
The whole squad is here!
Interested? Follow me!
Strange Umbrella
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Levels' maps.
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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