Hello everyone!
I’ve been working quite a lot on Powerless (as much as I can, really).
Restarted the whole level design and how enemies spawn. Just so you can see, here’s how it will look basically. None of the functionalities can be seen, but the basic canvas is there. Keep in mind it’s not the final, final version. I just wanted you guys to know about these changes.
The update is comer soon and it will have a lot of changes. I hope you’ll like it!
What is up with the grey enemy-statue thing up there? Who knows… (Well, I do)
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